Laksana, Dinda Joana and Budiman, Asep and Apriandari, Winda (2020) GAME EDUKASI PENGENALAN ALAT MUSIK TRADISIONAL MENGGUNAKAN METODE MDLC BERBASIS ANDROID. Jutisi : Jurnal Ilmiah Teknik Informatika dan Sistem Informasi, 10 (1). pp. 45-56. ISSN 2685-0893
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Abstract
The decline in the power of interest in learning in the subject of Arts and Culture Skills (SBK) was experienced by some elementary school (SD) students in West Java, this condition occurred because of boring teaching and learning activities, only through the media of books, teachers, and blackboards. Some of the programs run by the teachers are considered ineffective, the facilities for playing traditional musical instruments are also incomplete, moreover they are less familiar with traditional musical instruments in their own regions. Therefore, the main objective of this research is to create an android based educational game in order to make it easier for elementary school students to get to know traditional musical instruments in West Java, to help increase interest in learning, and to increase children's thinking patterns. The development of this program is assisted by the Multimedia Development Life Cycle (MDLC) method, and blackbox testing as a test, from these results it can be shown that this educational game has succeeded in increasing the learning interest of elementary school students, and this program can also be used by the community.
Item Type: | Article |
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Uncontrolled Keywords: | Games Android, Games Education, MDLC Method |
Subjects: | T Technology > T Technology (General) |
Divisions: | Fakultas Sains dan Teknologi > Teknik Informatika |
Depositing User: | Perpus ID UMMI |
Date Deposited: | 06 May 2021 03:14 |
Last Modified: | 06 May 2021 03:14 |
URI: | http://eprints.ummi.ac.id/id/eprint/1681 |
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