GAME EDUKASI PETUALANGAN MENCARI KEBUDAYAAN SUNDA BERBASIS ANDROID

Irfany, Fuad Bihar (2018) GAME EDUKASI PETUALANGAN MENCARI KEBUDAYAAN SUNDA BERBASIS ANDROID. Skripsi thesis, Universitas Muhammadiyah Sukabumi.

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Lembar Pengesahan Pembimbing.pdf

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Abstract

The purpose of this research is to make educational game of Sundanese culture to support education in studying Sundanese culture by giving a fun and interesting learning media, Increasing the interest of the community, especially the students to learn and know Sundanese culture, and become a fun alternative media to learn Sundanese culture as well as giving adequate information for the community, especially the students about Sundanese culture and art. The method used to collect data in this study is observation made by trying to play various kinds of educational games, so that the author understands the advantages, disadvantages and what is desired by the player and by doing literature study conducted by the author by reading the reference book, journal and similar research and serve as a basis for conducting this research. The results of this study is the completion of the making of educational games with the title of adventure searching for Sunda culture and can run on android platform can also be a fun alternative media to learn Sundanese culture and provide adequate information for the community, especially the students about Sundanese culture and art.

Item Type: Thesis (Skripsi)
Uncontrolled Keywords: Education Game, Sundanese Culture, Android.
Subjects: T Technology > T Technology (General)
Divisions: Fakultas Sains dan Teknologi > Teknik Informatika
Depositing User: Perpus ID UMMI
Date Deposited: 12 Dec 2018 03:58
Last Modified: 12 Dec 2018 03:58
URI: http://eprints.ummi.ac.id/id/eprint/720

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